Publications

Books

The Functions of Role-Playing Games: How Participants Create Community, Solve Problems, and Explore Identity. Jefferson, NC: McFarland & Company, Inc., 2010. Print.

Peer-Reviewed Journal Articles

• Bowman, Sarah Lynne and Anne Standiford. “Enhancing Healthcare Simulations and Beyond: Immersion Theory and Practice.International Journal of Role-playing 6 (2016). Web. 3 July 2017.

• Bowman, Sarah Lynne and Anne Standiford. “Educational Larp in the Middle School Classroom: A Mixed Method Case Study.International Journal of Role-playing 5 (2015). Web. 11 May 2015.

• “Educational Live Action Role-playing Games: A Secondary Literature Review.” The Wyrd Con Companion Book 2014. Ed. Sarah Lynne Bowman. Los Angeles, CA: Wyrd Con, 2014. Web. 11 May 2015.

• “Social Conflict in Role-Playing Communities: An Exploratory Qualitative Study.International Journal of Role-playing 3 (2013): 4-25. Web. 11 May 2015.

Journal Articles:

• “Active Imagination, Individuation, and Role-playing Narratives.Tríade: Revista de Comunicação, Cultura e Midia 5.9 (Jun 2017): 158-173.

• “Immersion into Larp: Theories of Embodied Narrative Experience.” First Person Scholar (March 8, 2017).

“Connecting Role-playing, Stage Acting, and Improvisation.Analog Game Studies 2.5. 11 May 2015. Web. 11 May 2015.

• Bowman, Sarah Lynne and Evan Torner. “Post-Larp Depression.” Analog Game Studies 1.1. 1 Aug. 2014. Web. 11 May 2015.

• “The Psychological Power of the Role-playing Experience.” Journal of Interactive Drama 2.1 (January 2007): 1-14. Web. May 11, 2015.

Chapters in Anthologies

• Bowman, Sarah Lynne and Andreas Lieberoth. “Psychology and Role-playing Games.” Role-Playing Game Studies: Transmedia Foundations. Edited by Jose Zagal and Sebastian Deterding. Abingdon, United Kingdom: Routledge. In press.

• Bowman, Sarah Lynne and Jaakko Stenros. “Transgressive Role-play.” Role-Playing Game Studies: Transmedia Foundations. Edited by Jose Zagal and Sebastian Deterding. Abingdon, United Kingdom: Routledge. In press.

• Bowman, Sarah Lynne and Karen Schrier. “Players and Their Characters in Role-playing Games.” Role-Playing Game Studies: Transmedia Foundations. Edited by Jose Zagal and Sebastian Deterding. Abingdon, United Kingdom: Routledge. In press.

• Hammer, Jessica, Alexandra To, Karen Schrier, Sarah Lynne Bowman, and Geoff Kaufman. “Learning and Role-playing Games.” Role-Playing Game Studies: Transmedia Foundations. Edited by Jose Zagal and Sebastian Deterding. Abingdon, United Kingdom: Routledge. In press.

• “Immersion and Shared Imagination.” Role-Playing Game Studies: Transmedia Foundations. Edited by Jose Zagal and Sebastian Deterding. Abingdon, United Kingdom: Routledge. In press.

• “Ritualizing the Larp Experience.” Mind’s Eye Theatre: Vampire The Masquerade Immersion Secrets. By Night Studios, 2017. Web/PDF.

• “Ritualizing the Larp Experience.” Mind’s Eye Theatre: Vampire The Masquerade Immersion Secrets World of Darkness: Berlin Preview Edition. By Night Studios, 2017. Web/PDF.

• “Love, Sex, Death, and Liminality: Ritual in Just a Little Lovin’.” The Wyrd Con Companion Book 2015. Los Angeles, CA: Wyrd Con, 2015. Web/PDF.

• “Discovering Your Inner Wizard: The Wide World of Harry Potter Role-playing Games.” Playing Harry Potter: Essays and Interviews on Fandom and Performance. Ed. Lisa Brenner and John Michael Sefel. Jefferson, NC: McFarland, 2015. Print.

• “Jungian Theory and Role-playing Immersion.” Immersive Gameplay: Essays on Participatory Media and Role-Playing. Ed. Evan Torner and William J. White. Jefferson, NC: McFarland & Company, Inc., 2012. 31-51. Print.

• “The Dichotomy of the Great Mother Archetype in Disney Heroines and Villainesses.” Vader, Voldemort, and other Villains: Essays on Evil in Popular Media. Ed. Jamey Heit. Jefferson, NC: McFarland & Company, Inc., 2011. 80-96. Print.

Conference Proceedings

• “Enhancing Healthcare Simulations and Beyond: Immersion Theory and Practice.” Proceedings of Role-playing and Simulation in Education Conference. Texas State University. Round Rock, TX. 19 May 2016. Conference Presentation. In press.

• “Edu-Larp in the Middle School Classroom: A Case Study.” Proceedings of RPG Summit at DiGRA 2014. University of Utah, Salt Lake City, UT. In press.

• “‘We Only Come Out at Night’: An Overview of Vampire Role-playing.” Vampires: Myths and Metaphors of Enduring Evil. Ed. Carla T. Kungl. Oxford, England: The Inter-Disciplinary Press, 2003: 129-132. Web. 27 Jun 2012.

Book Reviews

• “A Review of Nordic Larp.” Branches of Play: The 2011 Wyrd Con Academic Companion. Ed. Amber Eagar. WyrdCon.com. 9 June 2011. Web. 27 Jun 2012.

• “Review: Hollywood vs. Hardcore: How the Struggle over Censorship Created the Modern Film Industry, by Jon Lewis.” Velvet Light Trap 49 (Spring 2002): 102-104. Print.

Online Articles

• “Enlightenment in Blood: A Pervasive World of Darkness Nordic Larp.” Nordiclarp.org. 29 May 2017. Web. 29 May 2017.

• “A Matter of Trust – Larp and Consent Culture.” Nordiclarp.org. 3 Feb. 2017. Web. 3 Feb. 2017.

• “White Wolf’s Convention of Thorns – A Blockbuster Nordic Larp.” Nordiclarp.org. 6 Dec. 2016. Web. 6 Dec. 2016.

• “When Trends Converge – The New World Magischola Revolution.” Nordiclarp.org. 4 July 2016. Web. 4 July 2016.

• “End of the Line: White Wolf’s First Official Nordic-Style Larp.” Nordiclarp.org. 21 March 2016. Web. 21 March 2016.

• “Suggestions for Safer Larps: Living Games’ Coordinator Offers Tips.” Geek Native. 10 November 2015. Web. 10 November 2015.

• “A Refreshing Take on Larp in Film: Review of Treasure Trapped.” Nordiclarp.org. 13 August 2015. Web. 13 August 2015.

• “Love, Sex, Death, and Liminality: Ritual in Just a Little Lovin’.” Nordiclarp.org. 13 July 2015. Web. 13 July 2015.

• “Bleed: The Spillover Between Player and Character.” Nordiclarp.org. 2 Mar. 2015. Web. 11 May 2015.

• Bowman, Sarah Lynne and Evan Torner. “Post-Larp Depression.” Nordiclarp.org. 19 Jan. 2015. Web. 11 May 2015.

• “Returning to the Real World: Debriefing After Role-playing Games.” Nordiclarp.org. 8 Dec. 2014. Web. 11 May 2015.

Translated Articles

• “Active Imagination, Individuation, and Role-playing Narratives.” Portugeuse trans. Tadeu Rodrigues. Tríade: Revista de Comunicação, Cultura e Midia 5.9 (Jun 2017): 158-173.

• “Social Conflict in Role-Playing Communities.” Russian trans. Olga Vorobyeva. Summa of Larps 2012-2013: Role-playing Convention “ComCon.” Moscow, Russia, 13-16 March 2014: Collected Works. Ed. E. Micheikina. Moscow: Your Polygraphic Partner, 2014. 280-297.

 

Editorial Work

Academic Anthologies

The Wyrd Con Companion Book 2015. Ed. Sarah Lynne Bowman. Los Angeles, CA: Wyrd Con, 2015. Web/PDF.

The Wyrd Con Companion Book 2014. Ed. Sarah Lynne Bowman. Los Angeles, CA: Wyrd Con, 2014. Web/PDF.

Wyrd Con Companion Book 2013. Ed. Sarah Lynne Bowman and Aaron Vanek. Los Angeles, CA: Wyrd Con, 2013. Web/PDF.

Wyrd Con Companion 2012. Ed. Sarah Lynne Bowman and Aaron Vanek. Los Angeles, CA: Wyrd Con, 2012. Web/PDF.

Academic Journals

International Journal of Role-playing 7 (2016). Coordinating Editor.

International Journal of Role-playing 6 (2016). Coordinating Editor.

Subculture, Deviance, and Normalcy in Post-1969 Film and Television. Velvet Light Trap 53 (Spring 2004). Coordinating Editor.

Sounding Off: Film Sound/Film Music. Velvet Light Trap 51 (Spring 2003). Coordinating Editor.

Beauty Marks. Velvet Light Trap 49 (Spring 2002). Editor.

Magazines

Nordiclarp.org. 2015-present. Editor.

Documentation Books

The Book of Mad About the Boy (2012 U.S. Run): Documenting a Larp about Gender, Motherhood, and Values. Ed. Sarah Lynne Bowman. Copenhagen, Denmark: Rollespilsakademiet, 2013.

Review Boards

FDG: Foundations of Digital Games, 2015-present.

Simulation & Gaming, 2015-present.

Living Games Conference 2016. Holiday Inn Midtown, Austin, TX. Program and Academic Committee.

Living Games Conference 2014. NYU Game Center, Brooklyn, NY. Program and Academic Committee.

Digital Games Research Association (DiGRA). 2011-present.

International Journal of Role-playing (IJRP). 2011-present.

Fellowships

• “The Benefits of Live Action Role-Playing Games in Secondary Education: A Case Study.” Ashford University Fellows Program. Approved August 28, 2012.